Development of affectivity through immersive Virtual Reality

Creation of an interactive 360º video application for Oculus Quest virtual reality glasses

Project objectives

The company Orain needs to create an interactive immersive experience. These immersive experiences are designed for young people from 14 to 16 years old. The aim of these experiences is to promote affective and sexual diversity, without prejudices or stereotypes, making different real situations visible and working on them.

Tasks performed

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